
With God of War III, developer Sony Santa Monica raises the bar, delivering an experience unmatched in its genre in terms of both quality and presentation. Without question, God of War III sets the new gold standard for action games, clearing and then raising the near-impossible bar that was set by its previous installments. The God of War III team could have simply slapped a new coat of paint on the existing formula, dreamed up some big boss battles, and called it a day. Instead Sony push the third installment further and harder then ever and it’s this, more than any other facet of the game play that makes God of War such a masterpiece of a trilogy. Just like its predecessors though, God of War III isn't quite perfect even though it's oh so close.
Zeus the God of mythical Gods (and Kratos father) wants once and for all to end the blood lust and killing spree of the demigod Kratos sooner then later. Kratos, being the strong willed and relentless assassin of Gods can't just walk right up to Zeus, gut him like a trout, and roll credits, so you'll spend most of the ten-or-so hours of God of War III trying to collect the mythical objects that Kratos believes he needs to finish the job. Kratos is a man with serious anger-management issues-issues that he's been violently working out on the entire pantheon of Olympic gods over the course of the last two God of War games, dismembering, disfiguring, and disemboweling every god, demigod, and beast of myth that crosses his path.
One thing's for sure though, gamers won't be disappointed by the ending, which caps off one hell or should I say one Hades of a journey with a conclusion that makes Kratos' various sex mini-games over the years look comparatively anti-climactic. If you haven't enjoyed the anti-heroic acts of a grey ghost of Sparta called Kratos before, then get hold of all three games, lock yourself in a room for a weekend, and play them until your fingers bleed.
